GSC Game World has tried to explain why S.T.A.L.K.E.R. took so long to make, admitting that inexperience and over-ambition were to blame. S.T.A.L.K.E.R. took six years, and GSC's Oleg Yavorsky sees the funny side of this.
Pre-order now and receive on day of release! With S.T.A.L.K.E.R.: Shadow of Chernobyl, developer GSC GameWorld proved that you can make an innovative, specs-testing FPS with a small team - but it will probably take you the best part of a decade to get it finished.
GSC Game World has said S.T.A.L.K.E.R. struggled across North America because no one cared about a silly old nuclear disaster in Russia. Developer mouth Oleg Yavorsky was speaking exclusively to Eurogamer, and said finding a topic to interest distant cultures was tricky.
Login or Register to rate! Need 3 votes! The gloomy, really quite terrifying world of S.T.A.L.K.E.R. is due an expansion later this year from this ambitious prologue. We're big fans of the original, but it doesn't make the bastard any easier to type.
WAREHAM †Anthony R. Cardoza, 78, of E. Wareham, died Wednesday, June 18th, at Tobey Hospital in Wareham unexpectedly. He was the husband of Lillian S. (Tavares) Cardoza.
Stakes winner Eavesdropper was represented by his first winner when his daughter Copper Sunrise won at five furlongs June 21 at Canterbury Park. She scored by 2 3/4 lengths in 1:00.55 for R.E.V. Racing.